Why this core
Each line backed by a commit, test, or merged PR.
Every platform RetroArch runs on
16 CI-built targets per release; handhelds via the buildbot.
RetroAchievements
Memory maps and achievement support, asserted in CI.
Run-ahead, rewind, netplay-grade determinism
A harness replays RetroArch's rollback loop and demands byte-identical state.
Frontend features for free
CRT shaders, remapping, fast-forward, per-game overrides. RetroArch does the rest.
Documented where you'd expect
In the official libretro docs. No BIOS files needed.
Savestates that never expire
Every format any released core wrote still loads — exactly, not best-effort.
The peripherals too
Jaguar CD (HLE and real BIOS), JagLink, GameDrive, Memory Track.
Hardware-referenced accuracy
Checked against the Jaguar Technical Reference Manual; an acid suite gates CI.
One comparative claim
We know of no other Jaguar emulator with a true-color mode (merged, in nightlies) or in-core hi-res track (in design); if we're wrong, tell us in Discussions and this page gets corrected.
Found something broken?
Discussions for reports, Issues for confirmed bugs. Attach your frontend log — the crash watchdog writes the failure signature into it.